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063 ABRA si Pokemusu The enigmatic musu, Abra, is always seen with a mask which hides their face. While the musu is almost alway seen levitating, it actually spends up to eighteen hours of the day sleeping. However even in this state, Abra keep most of their motor function and can still use their psychic abilitiei freely. Abra tend to live just outside human settlements, though they never venture inside them. They say it's because they're entertained by observing the latent thoughts of the humans they live near but getting too close to a lot of humans at once gives them headaches. Many rumors float around about A-bra, as few humans have ever been close to one. When someone tries to approach an Abra they always teleport away before any words can be exchanged. Because of this, Abra are often scapegoated for missing objects and other difficult to explain inco-| nveniences. With Abra's latent telepathy, they canl feel hostile thoughts from any that approach them and teleport away before they're in danger. If an aggressor! is determined to harm an Abra, the musu can induce disorientation and migraines into the stubborn attacker without losing their mobility. ■Trainer Tips Abra will only allow those with pure intentions to approach them. Such as human's looking for missing family| that want Abra's help finding them. The musu will help people like these as best they can but always teleport away before the human can offer thanks. Bonding with an Abra takes a lot of time. The musu doesn't warm up to outsiders quickly. Threat Level: Low
064 KAOABRA The psychic pokemon, Kadabra, are known for their three fingered hands, large pointed ears and the snouted masks that hides their faces. They possess large tails that would drag a-cross the ground, if the musu didn't float about with telekinesis that is. They're often seen carrying silver, a powerful conduit for their abilities. Kadabra have a distaste for the conflicts of society and will create homes for themselves in quiet areas instead. Most commonly they'll take buildings that have been abandoned and with their knowledge and abilities, repair the structure to a livable standard. The musu has little patience when dealing with humans but is often a-pproached by them for knowledge. So to compensate for this, Kadabra will use their psychic abilities to peer into the subject's mind and answer their questions before the human even has a chance to ask them. A Kadabra will typically remove aggressors from their presence with their powerful telekinesis or teleportation. Though they can fail if they're taken off guard. We have heard accounts of this happening but the proud musu always refuses to acknowledge the possibility of them being tricked. Pokemusu ■Trainer Tips Bonding with a Kadabra will require impressing it through sharing knowledge it doesn't possess or beating it in a game of wits. Neither of which is an easy feat. Kadabra have an acute interest in machinery designed by humans. Clocks, boat rudders and the like can bring about a certain glee in the musu as they work to figure out it's secrets. Though Kadabra will deny this. —
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■ШШё ^ А qîJJ|L 1 Kadabra that embark on a journey to learn the "secret of order" will return as Alakazam. What this secret is, Ala-kazam refuse to say, citing that it's something that can't be gleamed from a conversation or written in a book. Whatever this elusive secret is, it gives the musu even greater psychic ability. With their enhanced power, Alakazam will transform their living spaces into even more amazing structures. Many of which are considered marvels of engineering and architecture. Alakazam are considered the wisest of musus by humans as their knowledge of subjects is massive and their memory nearly perfect. They freely give advice to those seeking it and enjoy speaking with humans with information they lack, even if the human's consider it insignificant. As Alakazam believe all knowledge to be valuable, regardless of it's uses. With even greater magical talent thar their predecessors, Alakazam can topple buildings with just a thought and levitate themselves in perpetuity. However, in their travels they claim to have found those immune to these abilities and learned the art of transmuting their power into other elements like electricity and physical force. Trainer Tips Bonding with an Alakazam requires keeping their atten tion for a sizable period of time, which is best done by someone with mastery in a subject. The subject can be almost anything, even something as mundane as fishing or weaving when explained by a master will hold an Alakazam's attention. Their love of silver and collection of it only increases from their time as a Kadabra. Threat Level: Low
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